ABOUT GAME
Sokomania is a variation on a warehouse keeper theme (Sokoban).

Release Date (Europe): 08/Jan/2010
Release Date (USA): 03/May/2010

Platform: DSiWare
Price: 200 Nintendo DSi Points


Sokomania is a variation on a warehouse keeper theme (Sokoban). There are several crates placed on the playing area. The player controls a figure that can push the crates forward. The aim is to get all the crates on the places designated.

Game mechanics

The first episode is the same as the classic Sokoban. The logic is restricted to the figure being able to push only one crate. It’s impossible to move a crate once it is placed on the target place.

The second episode adds inertia to the movement of crates. According to the arrow symbol drawn on the crate the inertia can be horizontal, vertical, omni directional or none at all. When the player pushes the crate in the direction of its arrow, it continues to move until it hits an obstacle. If the obstacle is another crate with the inertia in the given direction, it starts to move too (the first crate stops).

The third episode adds special squares that turn any crate that moves on them. According to the symbol shown on the square it turns the crate by 90 degrees clockwise or counter-clockwise or by 180 degrees.





 

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